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Project explores how virtual reality can help students learn


 UNIVERSITY PARK, Pa. — Any Trekkie (a fan of Star Trek) knows what the fictional holodeck is: a virtual reality space where people can experience representations of real or imaginary environments and situations for recreation, training, or solving problems. At Penn State, researchers are offering prototype versions of immersive Virtual Reality (iVR) lessons in three courses this fall and spring to engage students in the advantages and promises that such learning offers.

A multi-disciplinary research team, led by Alexander Klippel, associate professor of geography, and including members from the departments of Geography and Geosciences, the Stuckeman Center for Design Computing, and the John A. Dutton e-Education Institute, received a Research Initiation Grant from Penn State’s Center for Online Innovation in Learning (COIL). Their proposal is titled “Immersive Virtual Reality (iVR): The Printing Press of the 21st Century and How Learning About Place and Space will Never be the Same.”   More

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